

Instead, broken shaders will be cached and used over and over instead of the GPU drawing new ones. It is meant to speed up the process of fetching certain repeated shaders in games to increase performance. It seems my particular issue stems from NVIDIA's DirectX Shader Cache. However, I'm not one to simply ignore a problem. The flickering was noticeable and annoying enough that I ended up switching to DX11 and the problem went away. The flickering would only occur with WoW, only inside the game window (whether full-screen or windowed), and only with certain objects (i.e. Please research the subject further if you have any concerns or doubts.įor several weeks I've been struggling with black flickering while playing World of Warcraft retail. I take no responsibility for any damage that may occur to your system by deleting files. Please keep in mind the following are suggestions only. Yes, I know I am giving up higher-quality features that should run with my GPU, but even a little flickering was giving me a migraine. I have not seen it return since doing so. The only "true fix" besides switching to DX11 is setting shadow quality to "low". The black flickering is still somewhat present even with NVIDIA driver version 527.37 and Shader Cache disabled.
